﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;

namespace AppFramework.DinosaursParkMes.ProductionPlanningModel
{
    /// <summary>
    /// 生产计划状态枚举
    /// </summary>
    public enum ProductionPlanState
    {
        /// <summary>
        /// 全部
        /// </summary>
        All = 0,
        /// <summary>
        /// 未分解
        /// </summary>
        [Description("未分解")]
        UnDecomposed = 10,
        /// <summary>
        /// 已分解
        /// </summary>
        [Description("已分解")]
        Decomposed = 20,
        /// <summary>
        /// 进行中
        /// </summary>
        [Description("进行中")]
        UnderWay = 30,
        /// <summary>
        /// 已完成
        /// </summary>
        [Description("已完成")]
        Finished = 40,
        /// <summary>
        /// 已关闭
        /// </summary>
        [Description("已关闭")]
        Closed = 50,
        /// <summary>
        /// 已撤回
        /// </summary>
        [Description("已撤回")]
        WithDrawn = 60,
    }
}
